Here is the way how i get my model compatible for ShapeWays. Please check the FAQ and other pages on ShapeWays if you have questions that are not fit into this todo. here is the list:

  • create your 3d model
  • convert all curves to meshes and apply all modifiers
  • join all parts of the model together into a single mesh
  • check that the model do not have any floating parts if you do not want them
  • check the model for “non manifold” parts (edit mode - deselect all -> select -> non manifold) => tutorial
    • unwrap the model
    • put the texture on the same directory level as the blend file
    • set the texture to the model
  • enable units under scene -> units in Blender
  • set the dimensions of your model with the help of the units (eg. 12cm)
  • IMPORTANT: apply the scale to the model (ctrl-a -> scale)
  • export to collada (*.dae)
  • open the exported model with MeshLab (free)
  • save the model without any modifications as VRML (*.wrl) file
  • pack the VRML file and the texture (same directory level!) into a zip file and upload it to ShapeWays
    • -or- upload only the VRML file to ShapeWays
  • check your email inbox for error / success messages

* = for colored print

i hope i could help!